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33.50°N 12.00°E
251 · Provinces 4,232
Real-time grand strategy · The real Earth · From 2025
1 January 2025, your first day in office. Lead any nation on the real Earth. Every decision travels: a tax becomes a protest, a pipeline becomes a bargaining chip, a missile test becomes a sanction.
The full briefing
Nothing invented to fill a gap.
Straight from the game

Primacy plays Earth orbit and the Moon. High Ground opens the rest of the Solar System: probes to every world, crews on Mars and Titan, fusion ships, cruisers that hunt rogue asteroids, and the Hammer.
Every world
Orbiters, landers and sample returns to 23 more bodies, on real orbits and real launch windows.
Crews beyond the Moon
Mars landing, outpost, settlement. A station in the clouds of Venus. A crewed landing on Titan.
Guarding the planet
Interceptor cruisers and forward hubs in Mars orbit and the asteroid belt meet a rock far out.
The Hammer
Capture an asteroid and steer it. 300 metres erases a region. 1 kilometre, a country. The world sees it coming for months.
Rewrite history. Or write a new one.
Mods are plain folders of tables and text files, so you can make one in a spreadsheet. Nothing to install, nothing to compile. Subscribe on the Workshop and it is there in your next game; finish your own and publish it without leaving the game.
- Rename countries, create new ones and decide who owns which provinces on day one
- Rename, add or remove cities, and change any country's starting figures
- Write new events and policies, or your own scenarios with their own wars and front lines
- Add rules with Lua scripts; translate the whole game, with fonts beyond Latin

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